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Class Starter Deck - Horde Paladin
Guardians of the Holy Light and defenders of justice, paladins use holy auras and blessings to protect their friends from harm and enhance their powers. Wearing heavy armor, they can withstand terrible blows in the thick of battle while healing their wounded allies and resurrecting the slain.
Ships twice a day
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Class Starter Deck - Alliance Paladin
Guardians of the Holy Light and defenders of justice, paladins use holy auras and blessings to protect their friends from harm and enhance their powers. Wearing heavy armor, they can withstand terrible blows in the thick of battle while healing their wounded allies and resurrecting the slain.
Ships twice a day
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Class Starter Deck - Alliance Hunter
Hunters are deadly marksmen, capable of bringing their enemies down from a distance with bows or rifles. Skilled survivalists, they can track enemies or lay traps to damage and entangle their foes. Hunted also possess a primal connection to the beasts of Azeroth, allowing them to be tamed and trained as loyal guardians.
Ships twice a day
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Class Starter Deck - Alliance Warrior
Warriors can be raging berserkers or iron-clad juggernauts, capable of withstanding tremendous attacks while protecting their allies from harm. They have a wide variety of attacks that do everything from crippling enemies, to dealing massive amounts of damage in a single retaliatory blow, to enhancing their allies fighting ability with battle shouts.
Ships twice a day
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Class Starter Deck - Horde Rogue
Rogues are a lightly armored melee class capable of dealing massive damage to their enemies in a flurry of attacks. They are masters of stealth and assassination, passing by enemies unseen and striking from the shadows, then escaping from combat in the blink of an eye.
Ships twice a day
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Class Starter Deck - Horde Shaman
Shaman are the spiritual leaders of their tribes and clans. They are masters of the elements, using spells and totems that heal or enhance their allies in battle while unleashing the fury of the elements upon their foes.
Ships twice a day
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Class Starter Deck - Horde Warlock
Warlocks are masters of shadow, flame, and demonic power. This robed class excels at plaguing their enemies with powerful magic and curses, hurling bolts of fire or shadow energy across the battlefield, and summoning demons to aid them in combat.
Ships twice a day
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Class Starter Deck - Alliance Druid
Druids are the keepers of the world and masters of nature. They can be powerful healers, reviving fallen allies; command natures wrath, calling down ranged blasts of energy; or use their mastery of the wild to shapeshift into the form of a great bear, cat, or even sea lion, gaining their powers in combat or travel.
Ships twice a day
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Class Starter Deck - Alliance Mage
Mages wield the elements of fire, frost, and the arcane to destroy or neutralize their enemies. They are a robed class that excels at dealing massive damage from afar, casting elemental bolts at a single target or raining destruction down on their enemies in a wide area of effect.
Ships twice a day
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Wrathgate Booster Pack
19 cards per pack
Release Date: May 25 2010
Ships twice a day
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Wrathgate Booster Box(24 packs)
24 packs per box, 19 cards per pack
Release Date: May 25 2010
Ships twice a day
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Scourgewar Booster Pack
19 cards per pack
Ships twice a day
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Scourgewar Booster Box ( 24 Boosters )
24 boosters per box 19 cards per pack
Ships twice a day
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Naxxramas Treasure Pack
Each Treasure Pack contains: 17 cards per pack (15 foil Treasure Pack cards, 1 Naxxramas Art Hero, 1 UDE Points card or Loot card)
Ships twice a day
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Naxxramas Raid Deck
Each Raid Deck contains: - 110 Raid Deck cards (plus one UDE Points card or Loot card) - 16 Treasure Pack cards - 15 oversize hero cards - Rulebook, Udeck Carrying Case
Ships twice a day
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Field of Honor Booster Pack
19 cards per pack
Ships twice a day
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Arena Grand Melee - Horde Set
Contents Include: • 20 new game cards: 1 new hero + 2 copies each of 9 new cards (1 for each class) + 1 mini pet card • 60 Grand melee cards • 1 Grand Melee rules insert
Ships twice a day
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Arena Grand Melee - Alliance Set
Contents Include: • 20 new game cards: 1 new hero + 2 copies each of 9 new cards (1 for each class) + 1 mini pet card • 60 Grand melee cards • 1 Grand Melee rules insert
Ships twice a day
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Blood of Gladiators Booster Box
24 boosters per box 19 cards per pack
Usually ships within 1-2 weeks
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Blood of Gladiators Booster Pack
19 cards per pack
Ships twice a day
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